I am using the latest Aximmetry. When I insert the camera in UNREAL, the scene gets overexposed, but when I make it invisible, it looks normal(as it should ). Why?
If I disable in "Post Process volume_>exposure" of the Camera _> metering mode, it works,
What will this affect
With a visible aximmetry camera
With a hidden Aximmetry Camera
This is due to the Aximmetry Canera overriding some settings in your PostProcessVolume. You can lower the priority of the PPV in the Aximmetry camera blueprint so that your own PPV will always have priority. Hopefully this will be fixed in the new update of Aximmetry, since it’s been causing a lot of confusion for a lot of users.