How can I Load a level to Multi-Machine?

in Multi-Machine studio How do I Load a level from a project running on other computers?

Where do I put the Levels ?

How can I Load a level to Multi-Machine?

   huseen

Comments

huseen
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Is the project run from the launcher?

JohanF
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Your UE5 level needs to be accessible by all workstations in a multi machine setup. You could use a NAS or sync the project to a local folder on each workstation. The basics of multi-machine configurations are pretty well documented, so I recommend checking out the documentation. 

huseen
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I created a network and connected more than one computer by Switch and shared the folder as it is in the document..

The question is, where do I put the Unreal project and how do I call the level I need ?


How can I Load a level to Multi-Machine?

JohanF
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You just add the level to your Aximmetry project from the network share. 

huseen
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Here I added the project inside the share folder.


How can I Load a level to Multi-Machine?


Then I ran the Renderer Config on the second computer, but the multi machine manager did not recognize the second computer, even though the connection to


How can I Load a level to Multi-Machine? it was working fine.

and There is a problem with the preview.

Eifert@Aximmetry
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Hi Huseen,

There is nothing wrong with the preview. The issue is that you have not assigned any cameras to render on that machine. As a result, Unreal uses the camera with null values, causing the image to appear extremely stretched.

To fix this, assign one of your cameras to the remote engine:

Warmest regards,

huseen
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ok  it's done .

How can I Load a level to Multi-Machine?